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D&d combat pets
D&d combat pets







d&d combat pets

You are incapacitated, the beast can take any action of its choice, not just Dodge. You can also sacrifice one of your attacks when you take the Attack action to command the beast to take the Attack action. That action can be one in its stat block or some other action. It can move and use its reaction on its own, but the only action it takes is the Dodge action, unless you take a bonus action on your turn to command it to take another action. In combat, the beast acts during your turn. Whatever kind you choose, the beast bears primal markings, indicating its mystical origin. You also determine the kind of animal the beast is, choosing a kind appropriate for the stat block. Choose its stat block-Beast of the Land, Beast of the Sea, or Beast of the Sky-which uses your proficiency bonus (PB) in several places. The beast is friendly to you and your companions and obeys your commands. You magically summon a primal beast, which draws strength from your bond with nature. This 3rd-level feature replaces the Ranger's Companion feature.

d&d combat pets

If the beast dies, you can obtain another one by spending 8 hours magically bonding with another beast that isn’t hostile to you, either the same type of beast as before or a different one. The beast never requires your command to use its reaction, such as when making an opportunity attack. If you are incapacitated or absent, the beast acts on its own, focusing on protecting you and itself. While traveling through your favored terrain with only the beast, you can move stealthily at a normal pace. Once you have the Extra Attack feature, you can make one weapon attack yourself when you command the beast to take the Attack action. If you don’t issue a command, the beast takes the Dodge action. You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. On your turn, you can verbally command the beast where to move (no action required by you). The beast obeys your commands as best as it can. Like any creature, the beast can spend Hit Dice during a short rest. Its hit point maximum equals its normal maximum or four times your ranger level, whichever is higher. Add your proficiency bonus to the beast’s AC, attack rolls, and damage rolls, as well as to any saving throws and skills it is proficient in.

d&d combat pets

Choose a beast that is no larger than Medium and that has a challenge rating of 1/4 or lower (appendix D presents statistics for the hawk, mastiff, and panther as examples). Source: Player's Handbook Ranger's CompanionĪt 3rd level, you gain a beast companion that accompanies you on your adventures and is trained to fight alongside you.









D&d combat pets